keepalive - ActiveState ActiveGo 1.8
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Package keepalive

import "google.golang.org/grpc/keepalive"
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Package keepalive defines configurable parameters for point-to-point healthcheck.

type ClientParameters

ClientParameters is used to set keepalive parameters on the client-side. These configure how the client will actively probe to notice when a connection is broken and send pings so intermediaries will be aware of the liveness of the connection. Make sure these parameters are set in coordination with the keepalive policy on the server, as incompatible settings can result in closing of connection.

type ClientParameters struct {
    // After a duration of this time if the client doesn't see any activity it pings the server to see if the transport is still alive.
    Time time.Duration // The current default value is infinity.
    // After having pinged for keepalive check, the client waits for a duration of Timeout and if no activity is seen even after that
    // the connection is closed.
    Timeout time.Duration // The current default value is 20 seconds.
    // If true, client runs keepalive checks even with no active RPCs.
    PermitWithoutStream bool // false by default.
}

type EnforcementPolicy

EnforcementPolicy is used to set keepalive enforcement policy on the server-side. Server will close connection with a client that violates this policy.

type EnforcementPolicy struct {
    // MinTime is the minimum amount of time a client should wait before sending a keepalive ping.
    MinTime time.Duration // The current default value is 5 minutes.
    // If true, server expects keepalive pings even when there are no active streams(RPCs).
    PermitWithoutStream bool // false by default.
}

type ServerParameters

ServerParameters is used to set keepalive and max-age parameters on the server-side.

type ServerParameters struct {
    // MaxConnectionIdle is a duration for the amount of time after which an idle connection would be closed by sending a GoAway.
    // Idleness duration is defined since the most recent time the number of outstanding RPCs became zero or the connection establishment.
    MaxConnectionIdle time.Duration // The current default value is infinity.
    // MaxConnectionAge is a duration for the maximum amount of time a connection may exist before it will be closed by sending a GoAway.
    // A random jitter of +/-10% will be added to MaxConnectionAge to spread out connection storms.
    MaxConnectionAge time.Duration // The current default value is infinity.
    // MaxConnectinoAgeGrace is an additive period after MaxConnectionAge after which the connection will be forcibly closed.
    MaxConnectionAgeGrace time.Duration // The current default value is infinity.
    // After a duration of this time if the server doesn't see any activity it pings the client to see if the transport is still alive.
    Time time.Duration // The current default value is 2 hours.
    // After having pinged for keepalive check, the server waits for a duration of Timeout and if no activity is seen even after that
    // the connection is closed.
    Timeout time.Duration // The current default value is 20 seconds.
}